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This article is for the PlayStation 2 release of the game. For the subsequent Xbox release, see Fatal Frame II: Crimson Butterfly Director's Cut.
Summary
Plot
Gameplay
Development
Marketing
Reception
Credits
Gallery
Translation errors
Further notes
Fatal Frame II: Crimson Butterfly
FF2 Cover
零 ~紅い蝶~
Zero ~Akai Chou~
Project Zero II: Crimson Butterfly
Developer(s) Tecmo, Ltd.
Publisher(s) Tecmo, Ltd. (Jap.)
Tecmo, Inc. (US)
Ubisoft Entertainment SA (Germany, France, UK, Australia, Finland)
Sony Computer Entertainment America, Inc. (PSN release, US)
Release date(s) November 27, 2003 (Jap.)
December 10, 2003 (US)
April 28, 2004 (Germany)
April 29, 2004 (France)
April 30, 2004 (UK)
June 30, 2004 (Australia)
August 05, 2004 (PlayStation 2 the Best release, Jap.)
February 12, 2005 (Finland)
November 22, 2007 (PlayStation 2 the Best reprint, Jap.)
May 07, 2013 (PSN release, US)
Ratings Mature (17+) (ESRB)
CERO C (15+) (Jap.)
16+ (PEGI)
Platform PlayStation 2
Jap. cover
Zero II

PAL cover
Project Zero II

"Didn't we promise each other... that we would always be together...

—Sae Kurosawa


Fatal Frame II: Crimson Butterfly, known in Japan as Zero ~Akai Chou~ (Zero ~Crimson Butterfly~) and in Europe as Project Zero II: Crimson Butterfly, is a Japanese survival horror game and the second installment in the Fatal Frame series.

The PlayStation 2 port was developed and published by Tecmo on November 27, 2003 in Japan and December 10, 2003 in North America, and was published by Ubisoft on April 30, 2004 in Europe. It was re-released as a "PlayStation 2 Classic" on the PlayStation Network for the PlayStation 3 on May 7, 2013 in North America. The game also had a Director's Cut version released for the Xbox in 2004 and a remake entitled Fatal Frame II: Deep Crimson Butterfly released for the Nintendo Wii in 2012.

The game resumes the characteristic use of a camera to fend off ghosts, only this time without the claim of being "Based on a true story". Despite this, Fatal Frame II is arguably the most known of the Fatal Frame series, due to its engaging story, refined use of the camera and abundant scares.

Synopsis[]

Mio Mayu Camera

Mio using the Camera Obscura for the first time.

Fatal Frame II is set in the fictional Minakami (皆神) region of Japan. The region is home to Minakami Village (lit. "All God's Village"), an abandoned town where the majority of the game takes place. The player learns that Minakami Village was host to the "Crimson Sacrifice Ritual", the failure of which caused the settlement to vanish—thus earning it the name "The Lost Village". In the game's present, 1988, two years after the first game canonically, there is an urban legend about the Lost Village, where people who become lost in the Minakami forest will become trapped forever in the village.

The twin sisters, Mio and Mayu Amakura, are visiting a childhood play spot when Mayu, who walks with a limp after a childhood accident, follows a mysterious crimson butterfly deep into the woods. Mio, concerned for her sister, follows Mayu, and the two girls are led to a lost village. The village is curiously empty, and it is revealed to have been cursed by some past event, trapping the village in perpetual night.

As the Amakura twins investigate, they discover the Camera Obscura and are set upon by the ghosts of the past villagers. Mayu is eventually led astray by the ghosts and Mio becomes determined to save Mayu and escape before they meet the same cursed fate as the village's former residents. However, Mio learns that in order to save her sister and escape the village, she must delve deeper into a ritual that was performed in the village: the Crimson Sacrifice Ritual, where one twin must kill the other.

External links[]

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